Friday, October 14, 2016

CLA: 1st Playable

And here we have the 1st playable. This is essentially the most rudimentary version of what the core gameplay is. Essentially tap the screen on guys to damage the boss and see some pretty colors flash on screen. Pretty simple. Anything beyond this is expanding upon that to make it more fun and interesting. And of course art 99% just placeholder. I do like how the expanding star shape effect and the cloud puff looks though.

I added some "cheat" buttons for additional experimentation and to expedite testing. One button sets the boss hitpoints to 1. This was a quick temporary addition so that I can check out the way the particle effects are used during the death sequence. The other "cheats" apply the Haste and Enrage effects to the party members.

Haste makes currently deployed units update their charge and move forward 2x as fast. Enrage makes them deal 2x damage when they attack. The primary purpose of this addition is for experimentation with creating visuals to distinguish status effects on party members. I think this could be improved.

Input: Tap the party members when they are highlighted to damage the boss.
Win Condition: Boss hitpoints reach zero.
Lose Condition: All party members are destroyed.

Download Links:

Android .apk file

Windows Executable


Screenshots from this build below:


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